
There are five broad classes and 36 professions, 37 if you count Jack of All Trades. Though, the six major races are the most fleshed out. You can build characters from 38 races, which includes robots, Cyndees and GAX. Speaking of artwork, the art in this edition is new and all in color.īoth of these characters are Stars – Guihan is the main Star and April is a Grunt Co-Star. Have you ever looked at the artwork of a Grath and seen that malicious grin? Well, it just got wider. If you are a player who has to frequently rely on Star Power for the survival of a character, well you’re going to have to think twice before kicking in the door and charging a Grath when your guns are empty. Why? Because the rules for Star Power have changed. Hint, Hint! Red Alert! Danger, Will Robinson! – Now that I have your attention, be sure to read the Defining Characters section. Like most RPGs and all of the 5150 rule books before, one of the first things you do is to Define Characters. I like them both and I think the battle board concept shines best in a game like 5150: New Beginnings. So if all you are is a strict table top wargamer, you might not like the battle board concept – if you like your games to have multiple scenes in one game without taking time to set up an entire table for each scene, you’ll love the battle board.

In other words, I can start my encounter with some action in a bar, have some action occur in a subway car or spaceship while in transit, and conclude the action in a seedy warehouse. However, from a role-playing perspective, this is great – because you don’t have to limit your game setting to what is on the table. In other words, this edition focuses more on the action of the story than the shape and layout of the table.įrom a purely wargaming perspective, this is terrible – because in a wargame, the terrain or table layout is an important part of the story, often a puzzle to be solved. There’s no need for measurement, no need for determining when a figure is in sight of another figure and no need to spend a large amount of time maneuvering a figure into position.

Why is there no longer a need for a large table-top? Well, like most RPGs movement occurs in the story (theater of the mind so to speak) and the battle board is only needed when called for by a Confrontation or Combat situation. Anyway, you no longer need a ton of terrain, but you also don’t have to limit yourself to a flat board. But if you like miniatures and terrain, there’s no need to despair, just make your battle board a bit larger to hold terrain as backdrops – perfect example of this is the UDT, Ultimate Dungeon Terrain, from Professor Dungeon Craft often called the D&D pizza. With this new edition of 5150: New Beginnings, we see a final shift from a Table-Top Immersive Wargame to a Table-Top RPG (Role Playing Game) in the use of Battle Boards. What better way to play test and review new rules than with a couple of new miniatures – Guihan and April.
Battle board two hour wargames pdf#
I’ve received an advanced PDF copy of the 5150: New Beginnings rule book scheduled for release at the end of the month from Two Hour Wargames.
